Contains various procedural pattern samples that can be used directly in projects (URP, HDRP) or by modifying shader graphs.
Bacteria, Brick, Dots, Grid, Herringbone, Hex Lattice, Houndstooth, Smooth Wave, Spiral, Stripes, Truchet, Whirl, Zig Zag, etc.
https://docs.unity3d.com/kr/Packages/com.unity.shadergraph@10.8/manual/ShaderGraph-Samples.html

1) Check if the Shader Graph package is installed in the Package Manager. Import the procedural patterns sample from the Shader Graph samples.

2) You can see various procedural pattern sample shaders in the Samples folder added to the project.

3)You can reference and modify the sample shader in Shader Graph to use it.



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